| 12/15/1996 |
Drafted in the 1996 first-year player draft by the Seattle Mariners. (Round 30, Pick 24, 836th overall pick). |
| 01/01/1997 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 7 (8); Control: 2 (3). |
| 01/01/1997 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 7 (8); Control: 2 (3). |
| 06/29/1997 |
Injured on 06/28/1997, diagnosed with a mild hamstring strain, is day-to-day. |
| 07/15/1997 |
Injured on 07/14/1997, diagnosed with a strained oblique, is day-to-day. |
| 09/07/1997 |
Wins the 1997 Arizona League Round 1 with the AZL Mariners! |
| 01/01/1998 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 7 (8); Control: 3 (3). |
| 01/01/1998 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 7 (8); Control: 3 (3). |
| 08/10/1998 |
Wins the ARIZ Player of the Week Award. |
| 01/01/1999 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 8 (8); Control: 3 (3). |
| 01/01/1999 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 8 (8); Control: 3 (3). |
| 01/01/2000 |
OSA scouting updated ratings (potential): Stuff: 13 (13); Movement: 8 (9); Control: 3 (3). |
| 01/01/2000 |
OSA scouting updated ratings (potential): Stuff: 13 (13); Movement: 8 (9); Control: 3 (3). |
| 01/01/2001 |
OSA scouting updated ratings (potential): Stuff: 11 (11); Movement: 9 (9); Control: 3 (3). |
| 01/01/2001 |
OSA scouting updated ratings (potential): Stuff: 11 (11); Movement: 9 (9); Control: 3 (3). |
| 09/05/2001 |
Injured (sore thumb),day-to-day for 2 days. |
| 01/01/2002 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 9 (9); Control: 3 (3). |
| 01/01/2002 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 9 (9); Control: 3 (3). |
| 08/04/2002 |
Was selected to the 2002 Northwest League All-Star Game. |
| 01/01/2003 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 9 (9); Control: 3 (3). |
| 01/01/2003 |
OSA scouting updated ratings (potential): Stuff: 10 (10); Movement: 9 (9); Control: 3 (3). |